Mods are the newest type of items to be added to Eliminate. They're just like Platings , but they also add to a stat of your character. Four are currently commonplace, and many more are on the way. All mods work with all armors except Standard Armor .
Classification
5.2
These Mods are dropped by drones from Common Cases during Co-op,
7.4
These Mods can be bought from the store and last for 4 rounds,
7.8
These Mods can be bought from the store and last for 8 rounds,
Classic Mods
You will be seeing those mods the most. They are the most common thing in the game.
Aqua Speed
- This modification improves swimming speed by 70% when equipped
- Able to be purchased in the store
- Drops from a common case in co-op
Cloaker
- This mod boosts the cloaking percentage for armors that support cloaking ability
- Only usable by Sentry,Sniper armors (note that players without Sniper/Sentry cannot sell the cloaker)
- Drops from a common case in co-op
Protector
- This mod increases shielding for an armor
- Drops from a common case in co-op
Energizer
- This mod increases duration of an in-game powerup before it wears off
- Drops from a common case in co-op
Jumper
- This modification improves jump height by 35% when equipped
- Purchasable in store
- Drops from a common case in co-op
Punisher
- A 15% damage increase comes standard on this targeting mod.
- Drops from common case in co-op
- Awarded for having 2 recruits (the 7.8 version)
Sprinter
- This modification improves speed by 28% when equipped" The design was changed from the midnight-like blue with lightning bolts to a greenish blue coloring in the 2.0 update.
- Purchasable in the store
- Drops from a common case in co-op
Special Mods
You can only get those if you are lucky enough to loot them in co-op from a Rare/Ultra-Rare case or by having a lot of recruits.
- Those mods are special, because they boost multiple stats at a time.
- Some mods don't specify how much they boost a certain stat, so I'll just give you the measure in bars
Arsenal Utility 371
- Available for 10 uses
Improves the following:
- Shielding: +24
- Jump: 8/9 bars full
- Cloaking: 5/9 bars full
- Powerup: 4/9 bars full
- Drops from an Ultra-Rare case in co-op
- Awarded for 13 recruits
Anti-Grav Sprinter S+
- Available for [depends on version] uses
Improves the following:
- Speed: 8/9 bars full
- Jump: 7/9 bars full
- Swim: 6/9 bars full
- Drops from an Rare case in co-op
- Awarded for 5 (7.8 version) and 15 (8.2 version) recruits
Fortified Sprinter J+
- Available for 8(?) uses
Improves the following:
- Shielding: +24
- Speed: 7/9 bars full
- Jump 8/9 bars full
- Unclear whether or not drops cases in Co-op
- Awarded for 19 recruits
Swift Cloaker
- Available for 8 uses
- Cannot be bought, only looted.
Improves the following:
- Speed: 7/9 bars full
- Cloaking: 4/9 bars full
- Drops from a Rare case in co-op
Unseen protector
- Available for 8 uses
- Improves the following:
- Shielding: +17
- Cloaking: 4/9 bars full
- Drops from Rare case in co-op
- Awarded for 7 recruits
Armed Fortifier
- Availiable for 8 uses
- Improves the following:
- Shielding: +24
- Targeting: 5/9 bars full
- Drops from Rare case in co-op
- Awarded for 9 recruits