Eliminate Pro Wiki
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Mods are the newest type of items to be added to Eliminate. They're just like Platings , but they also add to a stat of your character. Four are currently commonplace, and many more are on the way. All mods work with all armors except Standard Armor .


Classification

5.2

These Mods are dropped by drones from Common Cases during Co-op,

7.4

These Mods can be bought from the store and last for 4 rounds,

7.8

These Mods can be bought from the store and last for 8 rounds,

Classic Mods

You will be seeing those mods the most. They are the most common thing in the game.

Aqua Speed

  • This modification improves swimming speed by 70% when equipped
  • Able to be purchased in the store
  • Drops from a common case in co-op


Store skin shark






Cloaker

  • This mod boosts the cloaking percentage for armors that support cloaking ability
  • Only usable by Sentry,Sniper armors (note that players without Sniper/Sentry cannot sell the cloaker)
  • Drops from a common case in co-op

Protector

  • This mod increases shielding for an armor
  • Drops from a common case in co-op

Energizer

  • This mod increases duration of an in-game powerup before it wears off
  • Drops from a common case in co-op
Energizer

Energizer mod








Jumper

  • This modification improves jump height by 35% when equipped
  • Purchasable in store
  • Drops from a common case in co-op
Store skin feathers
Jumper

Jumper mod







Punisher

  • A 15% damage increase comes standard on this targeting mod.
  • Drops from common case in co-op
  • Awarded for having 2 recruits (the 7.8 version)
Punisher

Punisher mod

Mod punisher







Sprinter

  • This modification improves speed by 28% when equipped" The design was changed from the midnight-like blue with lightning bolts to a greenish blue coloring in the 2.0 update.
  • Purchasable in the store
  • Drops from a common case in co-op
Store skin lightning
Sprinter

sprinter mod







Special Mods

You can only get those if you are lucky enough to loot them in co-op from a Rare/Ultra-Rare case or by having a lot of recruits.

  • Those mods are special, because they boost multiple stats at a time.
  • Some mods don't specify how much they boost a certain stat, so I'll just give you the measure in bars


Arsenal Utility 371

  • Available for 10 uses

Improves the following:

Mod arsenalmod371

Arsenal Utility mod

Arsenal Utility

Arsenal Utility 371

  • Shielding: +24
  • Jump: 8/9 bars full
  • Cloaking: 5/9 bars full
  • Powerup: 4/9 bars full
  • Drops from an Ultra-Rare case in co-op
  • Awarded for 13 recruits


Anti-Grav Sprinter S+

  • Available for [depends on version] uses

Improves the following:

Mod antigravsprinters

Anti-Grav Sprinter mod

Anti-Grav Sprinter S

Anti-Grav Sprinter S+

  • Speed: 8/9 bars full
  • Jump: 7/9 bars full
  • Swim: 6/9 bars full
  • Drops from an Rare case in co-op
  • Awarded for 5 (7.8 version) and 15 (8.2 version) recruits



Fortified Sprinter J+

  • Available for 8(?) uses

Improves the following:

  • Shielding: +24
  • Speed: 7/9 bars full
  • Jump 8/9 bars full
  • Unclear whether or not drops cases in Co-op
  • Awarded for 19 recruits

Swift Cloaker

  • Available for 8 uses
  • Cannot be bought, only looted.

Improves the following:

Swift Cloaker

Swift Cloaker

  • Speed: 7/9 bars full
  • Cloaking: 4/9 bars full
  • Drops from a Rare case in co-op





Unseen protector

Mod unseenprotector

Unseen Protector

Unseen Protector

Unseen Protector

  • Available for 8 uses
  • Improves the following:
  • Shielding: +17
  • Cloaking: 4/9 bars full
  • Drops from Rare case in co-op
  • Awarded for 7 recruits





Armed Fortifier

Mod armedfortifier

Armed Fortifier

Armed Fortifier

Armed Fortifier in inventory

  • Availiable for 8 uses
  • Improves the following:
  • Shielding: +24
  • Targeting: 5/9 bars full
  • Drops from Rare case in co-op
  • Awarded for 9 recruits
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